Post by Deleted on Aug 21, 2017 16:02:20 GMT -8
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[attr="class","resetapptop"]GANZ
[attr="class","resetapptop2"]Carry the spark as we're marching into the darkness
[attr="class","resetappicon"] | [attr="class","resetappinfo1"]GENDER [attr="class","resetappinfo2"]MALE [attr="class","resetappinfo1"]SEXUALITY [attr="class","resetappinfo2"]HETEROSEXUAL | [attr="class","resetappinfo1"]AGE [attr="class","resetappinfo2"]NINETEEN [attr="class","resetappinfo1"]OCCUPATION [attr="class","resetappinfo2"]FUGITIVE/VAGABOND | [attr="class","resetappinfo1"]RACE [attr="class","resetappinfo2"]HUMAN [attr="class","resetappinfo1"]PLAYED BY [attr="class","resetappinfo2"]COOL GUY |
[attr="class","resetapptitle"]PERSONALITY
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■ gentle ■ passionate ■ selfless ■ courageous ■ genuine ■ loyal ■ helpful ■ protective | ■ skittish ■ arrogant ■ emotional ■ thoughtless ■ awkward ■ vain ■ terrible liar ■ naive |
[attr="class","resetapptitle1"]BIOGRAPHY
[attr="class","resetapptext"]Ganz remembers very little about his early childhood, knowing only that he was that he was found wandering the wilderness when he was barely old enough to walk. This he only knows because it was told to him by his adoptive guardian, a man he knew only as Uncle Raum. Raum was a member of a group Ganz knew only as 'the guild', a secretive group of assassins based out of Castle Town. Few outside of the castle knew of their existence, but many mysterious deaths and unsolved murders could be traced back to them. Raum managed to convince the leaders to allow him to take Ganz as his pupil, hoping to groom him into the next member of their little organization.
Even as he grew and went through more and more difficult training, Ganz never knew much about the guild. The only bit of information he ever learned was the location of their main base, which was purely out of necessity. Not having much interest in spending time with a child, very few members other than of Raum interacted with Ganz outside of training. They limited his access to the outside world, carefully controlling what knowledge and information he received. But they couldn't stop his curious eyes from lingering on the people as he watched from a distance. As he watched the common people he found himself aching for their attention and acceptance, almost as strongly as he wanted to be acceptance from his teachers.
His chance for that recognition finally arrived once he was about eighteen years old. All of his training was finally going to pay off as he received his initiation mission. All he would have to do is kill the a specific member of the town guard and make it back to the headquarters without being detected. If he couldn't accomplish the task by this point, they were convinced he would never be good enough. Ganz spent several days casing, planning and preparing to find the perfect approach and opportunity. Everything was going well until the time came for the deed to be done. The moment he went in for the kill he found himself paralyzed with doubt. Even after all his training and conditioning, something in his heart told him he just couldn't take this innocent man's life. This hiccup was all it took for his plan to fall apart, one of the other guards spotting the would be assassin with the blade in his hand. The area erupted in a panic, culminating in an altercation that ended up costing Ganz the use of his left eye, and nearly his life.
Battered and bloody, the young assassin made his way to the headquarters to report his failure. There he was greeted by Uncle Raum who quickly escorted him to a safe house and tended to his wounds. He was told to rest there for the night and return to HQ in the morning, an order with which he was happy to comply. When he returned to the base he found the entire building swarmed with guards with none of the guild members to be found. He later found out that the guard he was ordered to kill was found dead that same night, and they were convinced Ganz was the killer. After waiting at the safe house for nearly a week, Ganz finally determined that he couldn't rely on the guild for help. Deep down he knew that they had abandoned him as punishment for his failure.
One year has passed since these events transpired. For the past year Ganz has lived his life in the shadows, struggling to avoid capture while keeping a full stomach. While he refuses to make his way through a life he crime, he still manages to make a few rupees doing odd jobs for people outside Castle Town who are unaware of his fugitive status. As he travels the realm, he hopes to find clues about the guild's whereabouts, as they are the only ones who can clear his name.
Even as he grew and went through more and more difficult training, Ganz never knew much about the guild. The only bit of information he ever learned was the location of their main base, which was purely out of necessity. Not having much interest in spending time with a child, very few members other than of Raum interacted with Ganz outside of training. They limited his access to the outside world, carefully controlling what knowledge and information he received. But they couldn't stop his curious eyes from lingering on the people as he watched from a distance. As he watched the common people he found himself aching for their attention and acceptance, almost as strongly as he wanted to be acceptance from his teachers.
His chance for that recognition finally arrived once he was about eighteen years old. All of his training was finally going to pay off as he received his initiation mission. All he would have to do is kill the a specific member of the town guard and make it back to the headquarters without being detected. If he couldn't accomplish the task by this point, they were convinced he would never be good enough. Ganz spent several days casing, planning and preparing to find the perfect approach and opportunity. Everything was going well until the time came for the deed to be done. The moment he went in for the kill he found himself paralyzed with doubt. Even after all his training and conditioning, something in his heart told him he just couldn't take this innocent man's life. This hiccup was all it took for his plan to fall apart, one of the other guards spotting the would be assassin with the blade in his hand. The area erupted in a panic, culminating in an altercation that ended up costing Ganz the use of his left eye, and nearly his life.
Battered and bloody, the young assassin made his way to the headquarters to report his failure. There he was greeted by Uncle Raum who quickly escorted him to a safe house and tended to his wounds. He was told to rest there for the night and return to HQ in the morning, an order with which he was happy to comply. When he returned to the base he found the entire building swarmed with guards with none of the guild members to be found. He later found out that the guard he was ordered to kill was found dead that same night, and they were convinced Ganz was the killer. After waiting at the safe house for nearly a week, Ganz finally determined that he couldn't rely on the guild for help. Deep down he knew that they had abandoned him as punishment for his failure.
One year has passed since these events transpired. For the past year Ganz has lived his life in the shadows, struggling to avoid capture while keeping a full stomach. While he refuses to make his way through a life he crime, he still manages to make a few rupees doing odd jobs for people outside Castle Town who are unaware of his fugitive status. As he travels the realm, he hopes to find clues about the guild's whereabouts, as they are the only ones who can clear his name.
[attr="class","resetapptitle1"]WEAPONS
[attr="class","resetapptext"]Chain & Dagger: A sharp dagger with a loop at the bottom of the hilt, allowing a chain to be attached. The chain itself has a clasp at the end, allowing it to be easily attached and removed while ensuring the blade does not slip away unintentionally. It is also thick enough to withstand blows from conventional weaponry without breaking, which allows the user to use it to block attacks in a pinch.
[attr="class","resetapptitle1"]ITEMS
[attr="class","resetapptext"]Super Cool Scarf: An over sized scarf that Uncle Raum gave to Ganz at a young age. He considers it to be a part of his signature look, refusing to take it off despite it making him stand out even more than he already does. Sometimes looking good is more important than going unnoticed.
Mostly Empty Satchel: Being a man on the run, Ganz is forced to carry all of his possessions on his person. This satchel contains a sewing kit, whatever small amount of rupees he may have, his chain when it's not in use, and some bandages in case of emergency. Unfortunately it usually holds little to no food.
Mostly Empty Satchel: Being a man on the run, Ganz is forced to carry all of his possessions on his person. This satchel contains a sewing kit, whatever small amount of rupees he may have, his chain when it's not in use, and some bandages in case of emergency. Unfortunately it usually holds little to no food.
[attr="class","resetapptitle1"]MAGIC
[attr="class","resetapptext"]MAGIC SLOT 1
Vanish: A signature technique of 'the guild' taught to Ganz during his training. It allows the user to vanish in a puff of smoke and move medium to short distances almost instantaneously without a trace. In order to move from point A to point B the user must have direct line of sight, but otherwise can reach seemingly impossible locations. (IE: the top of an un-climbable wall, on the other side of a grate) Requires one interrupted round of prep to activate.
Vanish: A signature technique of 'the guild' taught to Ganz during his training. It allows the user to vanish in a puff of smoke and move medium to short distances almost instantaneously without a trace. In order to move from point A to point B the user must have direct line of sight, but otherwise can reach seemingly impossible locations. (IE: the top of an un-climbable wall, on the other side of a grate) Requires one interrupted round of prep to activate.
[attr="class","resetapptitle1"]EXTRA
[attr="class","resetapptext"]While the common man may have forgotten his face, many among Castle Town guard would still love to get their hands on Ganz for killing one of their own. Despite this he still spends much of his time gathering information in the town while being careful to avoid detection.
[attr="class","resetappfc"]SUPER DANGANRONPA 2, tanaka gundam